Values between 5 and 10 are usually sufficient. Larger values cause the effects to be updated more often, whereas a value of 0 applies the effects after the render process is finished. Post-effects Rate – Controls the regularity of post-effects updates, such as Denoiser, Lens Effects and Lighting Analysis, during progressive rendering. It renders the entire image progressively in passes.īucket – This sampler takes a variable number of samples per pixel based on the difference in intensity between the pixel and its neighbors. Progressive – This is the default image sampler set in V-Ray for Revit. For more information on how the Sampler works, see the Sampler page. Sampler – Selects the image sampler type. For more information, see the Hybrid Rendering section below. The Computer CPU is also listed as "C++/CPU" in the CUDA device list and can participate in rendering (Hybrid rendering). If V-Ray GPU cannot find a supported RTX device on the system, the process stops. If V-Ray GPU cannot find a supported CUDA device on the system, it silently falls back to CPU code.
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